Game Changers
The students at Newlands Intermediate have learnt that creating successful digital technologies requires a realistic, think-small approach – and that it’s OK to make mistakes.
About this resource
Series: School Journal Level 4 May 2020
Reading year level: 8
Topics: augmented reality, coding, collaboration, cooperation, creativity, development process, digital, digital platform, gaming, MiniDevs, Mixiply, Newlands Intermediate, pivoting, planning, problem-solving, prototype, software development, students, technologies architect, technology, teamwork, testing, thinking, virtual reality
Game Changers
Words by Clare Bardsley
As well as attempting to build their own game, they were also part of a real-world software development team that developed and tested Mixiply, a platform for making games and apps that use augmented and virtual reality.