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Movie maths

This is a level 3 number activity from the Figure It Out series. It is focused on using arrays to solve multiplication facts. A PDF of the student activity is included.

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Tags

  • AudienceKaiako
  • Learning AreaMathematics and Statistics
  • Resource LanguageEnglish
  • Resource typeActivity
  • SeriesFigure It Out

About this resource

Figure It Out is a series of 80 books published between 1999 and 2009 to support teaching and learning in New Zealand classrooms.

This resource provides the teachers’ notes and answers for one activity from the Figure It Out series. A printable PDF of the student activity can be downloaded from the materials that come with this resource.

Specific learning outcomes:

  • Use arrays to solve multiplication facts.
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Movie maths

Achievement objectives

NA3-1: Use a range of additive and simple multiplicative strategies with whole numbers, fractions, decimals, and percentages.

Required materials

  • Figure It Out, Level 3, Number, Book 2, "Movie maths", page 6
  • a classmate

See Materials that come with this resource to download:

  • Movie maths activity (.pdf)

Activity

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The context for this activity was chosen so that students would connect the array structure in the seating with multiplication. The sides of the array are the factors, while the total number of seats is the product.

7 x 3 blank table.

The ability to visualise multiplication as an array pattern is vital for interpreting many problems. It also enables the students to work out multiplication facts before they have committed them to memory.

Question 1 is based on the fact that Mikhail notices that there are more people in the row than there are rows. This reduces the choice of arrays. For example, they can sit in 3 lots of 6 people in a row but not in 6 lots of 3 in a row.

In question 2, this restriction is removed, so all the combinations of 2 factors that make 48 need to be shown.

In question 3, which is an open-ended question, the students practise seeing the arrays as factors and multiples. It may also present an opportunity to look at prime numbers. For example, if 29 children are in the class, the only array is 29 people in 1 row. This is a nice way to visualise a prime number.

Question 4 is important because it encourages the students to generalise the array notion of multiplication by choosing other contexts that have that structure. This generalisation is their key to recognising types of problems that can be solved by multiplication. Ensure that this point is made explicit at the conclusion of the activity.

1.

a. 4 different combinations. (1 x 24, 2 x 12, 3 x 8, 4 x 6)

b. 3 different combinations. (1 x 32, 2 x 16, 4 x 8)

c. 2 different combinations. (1 x 27, 3 x 9)

d. 3 different combinations. (1 x 64, 2 x 32, 4 x 16)

e. 3 different combinations. (1 x 50, 2 x 25, 5 x 10)

f. 5 different combinations. (1 x 48, 2 x 24, 3 x 16, 4 x 12, 6 x 8)

2.

10 different combinations. (1 x 48, 2 x 24, 3 x 16, 4 x 12, 6 x 8, 8 x 6, 12 x 4, 16 x 3, 24 x 2, 48 x 1)

3.

a. Answers will vary.

b. Answers will vary.

4.

Answers will vary.

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