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Fish fair

This is a level 3 probability activity from the Figure It Out theme series. A PDF of the student activity is included.

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Tags

  • AudienceKaiako
  • Learning AreaMathematics and Statistics
  • Resource LanguageEnglish
  • Resource typeActivity
  • SeriesFigure It Out

About this resource

Figure It Out is a series of 80 books published between 1999 and 2009 to support teaching and learning in New Zealand classrooms.

This resource provides the teachers' notes and answers for one activity from the Figure It Out series. A printable PDF of the student activity can be downloaded from the materials that come with this resource.

Specific learning outcomes:

  • Explore how results can differ from expectations.
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    Fish fair

    Achievement objectives

    S3-3: Investigate simple situations that involve elements of chance by comparing experimental results with expectations from models of all the outcomes, acknowledging that samples vary.

    Required materials

    • Figure it Out, Levels 2–3, Theme: Under the Sea, "Fish fair", page 12
    • 3 identical cups, 2 counters
    • a classmate

    See Materials that come with this resource to download:

    • Fish fair game (.pdf)

    Activity

     | 

    Game

    Students can play this game in pairs and record their results systematically. For example, they can use a tally:

    White tally board keeping count of sea creature game.

    Discuss the need to play a large number of games to increase the reliability of results. If many students are playing the game, the results can be collated to get a larger sample.

    Students should notice that a player wins only about one-third of the time. Encourage them to explain these results. Here are some possible methods:

    Drawing of three cups, two with a little ball inside and one without ball.
    • One of the three cups will make you lose. (the opposite of winning).

    Possible results:

    Drawing of six cups in a group, four with a little ball inside and two without ball.

    Game

    A game about data recording

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